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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> * Copyright (c) 2015-2016 Alex Spataru &lt;alex_spataru@outlook.com&gt;</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining a copy</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> * of this software and associated documentation files (the &quot;Software&quot;), to deal</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * in the Software without restriction, including without limitation the rights</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> * copies of the Software, and to permit persons to whom the Software is</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> * furnished to do so, subject to the following conditions:</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> * The above copyright notice and this permission notice shall be included in</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> * all copies or substantial portions of the Software.</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> * THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * THE SOFTWARE.</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;</div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="preprocessor">#ifndef _QJOYSTICKS_SDL_JOYSTICK_H</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="preprocessor">#define _QJOYSTICKS_SDL_JOYSTICK_H</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;</div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="preprocessor">#include &lt;SDL.h&gt;</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="preprocessor">#include &lt;QObject&gt;</span></div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="preprocessor">#include &lt;QJoysticks/JoysticksCommon.h&gt;</span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;</div><div class="line"><a name="l00042"></a><span class="lineno"><a class="line" href="class_s_d_l___joysticks.html">   42</a></span>&#160;<span class="keyword">class </span><a class="code" href="class_s_d_l___joysticks.html">SDL_Joysticks</a> : <span class="keyword">public</span> QObject {</div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;    Q_OBJECT</div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;</div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;  signals:</div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;    <span class="keywordtype">void</span> countChanged();</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;    <span class="keywordtype">void</span> POVEvent (<span class="keyword">const</span> <a class="code" href="struct_q_joystick_p_o_v_event.html">QJoystickPOVEvent</a>&amp; event);</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;    <span class="keywordtype">void</span> axisEvent (<span class="keyword">const</span> <a class="code" href="struct_q_joystick_axis_event.html">QJoystickAxisEvent</a>&amp; event);</div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;    <span class="keywordtype">void</span> buttonEvent (<span class="keyword">const</span> <a class="code" href="struct_q_joystick_button_event.html">QJoystickButtonEvent</a>&amp; event);</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;  <span class="keyword">public</span>:</div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;    <span class="keyword">explicit</span> <a class="code" href="class_s_d_l___joysticks.html#ac0930e4bab06bd2126ecc4947063bf67">SDL_Joysticks</a>();</div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;    QList&lt;QJoystickDevice*&gt; <a class="code" href="class_s_d_l___joysticks.html#af1c923a52a0124a9b32b74f2062b9a17">joysticks</a>();</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;</div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;  <span class="keyword">public</span> slots:</div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_s_d_l___joysticks.html#a0817af463d8b74b6f8a128ab0b756617">rumble</a> (<span class="keyword">const</span> <a class="code" href="struct_q_joystick_rumble.html">QJoystickRumble</a>&amp; request);</div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;  <span class="keyword">private</span> slots:</div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_s_d_l___joysticks.html#aeebfc5dd6916cf38d83f201e46c792b7">update</a>();</div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;    <span class="keywordtype">void</span> <a class="code" href="class_s_d_l___joysticks.html#afe4b422b9e03b4f115480caf314fa82e">configureJoystick</a> (<span class="keyword">const</span> SDL_Event* event);</div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;</div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;  <span class="keyword">private</span>:</div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;    <span class="keywordtype">int</span> <a class="code" href="class_s_d_l___joysticks.html#aafabca5d253f657329f8a3f4736639d1">getDynamicID</a> (<span class="keywordtype">int</span> <span class="keywordtype">id</span>);</div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;</div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;    <a class="code" href="struct_q_joystick_device.html">QJoystickDevice</a>* <a class="code" href="class_s_d_l___joysticks.html#aa5eda0a8b0b73400efbefee517b41414">getJoystick</a> (<span class="keywordtype">int</span> <span class="keywordtype">id</span>);</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;    <a class="code" href="struct_q_joystick_p_o_v_event.html">QJoystickPOVEvent</a> <a class="code" href="class_s_d_l___joysticks.html#aae823ac5e1a3a7f0e40cc618595a75c0">getPOVEvent</a> (<span class="keyword">const</span> SDL_Event* sdl_event);</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;    <a class="code" href="struct_q_joystick_axis_event.html">QJoystickAxisEvent</a> <a class="code" href="class_s_d_l___joysticks.html#a70a16ab5425e036fbba1c3435754f6c3">getAxisEvent</a> (<span class="keyword">const</span> SDL_Event* sdl_event);</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;    <a class="code" href="struct_q_joystick_button_event.html">QJoystickButtonEvent</a> <a class="code" href="class_s_d_l___joysticks.html#a946e14671d949b329847471f9dbfe6ca">getButtonEvent</a> (<span class="keyword">const</span> SDL_Event* sdl_event);</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;    <span class="keywordtype">int</span> m_tracker;</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;    QList&lt;QJoystickDevice&gt; m_joysticks;</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;};</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;<span class="preprocessor">#endif</span></div><div class="ttc" id="class_s_d_l___joysticks_html_afe4b422b9e03b4f115480caf314fa82e"><div class="ttname"><a href="class_s_d_l___joysticks.html#afe4b422b9e03b4f115480caf314fa82e">SDL_Joysticks::configureJoystick</a></div><div class="ttdeci">void configureJoystick(const SDL_Event *event)</div><div class="ttdef"><b>Definition:</b> SDL_Joysticks.cpp:134</div></div>
<div class="ttc" id="class_s_d_l___joysticks_html_a0817af463d8b74b6f8a128ab0b756617"><div class="ttname"><a href="class_s_d_l___joysticks.html#a0817af463d8b74b6f8a128ab0b756617">SDL_Joysticks::rumble</a></div><div class="ttdeci">void rumble(const QJoystickRumble &amp;request)</div><div class="ttdef"><b>Definition:</b> SDL_Joysticks.cpp:86</div></div>
<div class="ttc" id="struct_q_joystick_button_event_html"><div class="ttname"><a href="struct_q_joystick_button_event.html">QJoystickButtonEvent</a></div><div class="ttdoc">Represents a button event that can be triggered by a joystick. </div><div class="ttdef"><b>Definition:</b> JoysticksCommon.h:98</div></div>
<div class="ttc" id="class_s_d_l___joysticks_html_aae823ac5e1a3a7f0e40cc618595a75c0"><div class="ttname"><a href="class_s_d_l___joysticks.html#aae823ac5e1a3a7f0e40cc618595a75c0">SDL_Joysticks::getPOVEvent</a></div><div class="ttdeci">QJoystickPOVEvent getPOVEvent(const SDL_Event *sdl_event)</div><div class="ttdef"><b>Definition:</b> SDL_Joysticks.cpp:205</div></div>
<div class="ttc" id="struct_q_joystick_p_o_v_event_html"><div class="ttname"><a href="struct_q_joystick_p_o_v_event.html">QJoystickPOVEvent</a></div><div class="ttdoc">Represents an POV event that can be triggered by a joystick. </div><div class="ttdef"><b>Definition:</b> JoysticksCommon.h:70</div></div>
<div class="ttc" id="class_s_d_l___joysticks_html"><div class="ttname"><a href="class_s_d_l___joysticks.html">SDL_Joysticks</a></div><div class="ttdoc">Translates SDL events into QJoysticks events. </div><div class="ttdef"><b>Definition:</b> SDL_Joysticks.h:42</div></div>
<div class="ttc" id="class_s_d_l___joysticks_html_aafabca5d253f657329f8a3f4736639d1"><div class="ttname"><a href="class_s_d_l___joysticks.html#aafabca5d253f657329f8a3f4736639d1">SDL_Joysticks::getDynamicID</a></div><div class="ttdeci">int getDynamicID(int id)</div><div class="ttdef"><b>Definition:</b> SDL_Joysticks.cpp:167</div></div>
<div class="ttc" id="class_s_d_l___joysticks_html_ac0930e4bab06bd2126ecc4947063bf67"><div class="ttname"><a href="class_s_d_l___joysticks.html#ac0930e4bab06bd2126ecc4947063bf67">SDL_Joysticks::SDL_Joysticks</a></div><div class="ttdeci">SDL_Joysticks()</div><div class="ttdef"><b>Definition:</b> SDL_Joysticks.cpp:47</div></div>
<div class="ttc" id="class_s_d_l___joysticks_html_a946e14671d949b329847471f9dbfe6ca"><div class="ttname"><a href="class_s_d_l___joysticks.html#a946e14671d949b329847471f9dbfe6ca">SDL_Joysticks::getButtonEvent</a></div><div class="ttdeci">QJoystickButtonEvent getButtonEvent(const SDL_Event *sdl_event)</div><div class="ttdef"><b>Definition:</b> SDL_Joysticks.cpp:261</div></div>
<div class="ttc" id="class_s_d_l___joysticks_html_aeebfc5dd6916cf38d83f201e46c792b7"><div class="ttname"><a href="class_s_d_l___joysticks.html#aeebfc5dd6916cf38d83f201e46c792b7">SDL_Joysticks::update</a></div><div class="ttdeci">void update()</div><div class="ttdef"><b>Definition:</b> SDL_Joysticks.cpp:98</div></div>
<div class="ttc" id="class_s_d_l___joysticks_html_af1c923a52a0124a9b32b74f2062b9a17"><div class="ttname"><a href="class_s_d_l___joysticks.html#af1c923a52a0124a9b32b74f2062b9a17">SDL_Joysticks::joysticks</a></div><div class="ttdeci">QList&lt; QJoystickDevice * &gt; joysticks()</div><div class="ttdef"><b>Definition:</b> SDL_Joysticks.cpp:73</div></div>
<div class="ttc" id="struct_q_joystick_device_html"><div class="ttname"><a href="struct_q_joystick_device.html">QJoystickDevice</a></div><div class="ttdoc">Represents a joystick and its properties. </div><div class="ttdef"><b>Definition:</b> JoysticksCommon.h:39</div></div>
<div class="ttc" id="struct_q_joystick_rumble_html"><div class="ttname"><a href="struct_q_joystick_rumble.html">QJoystickRumble</a></div><div class="ttdoc">Represents a joystick rumble request. </div><div class="ttdef"><b>Definition:</b> JoysticksCommon.h:56</div></div>
<div class="ttc" id="class_s_d_l___joysticks_html_aa5eda0a8b0b73400efbefee517b41414"><div class="ttname"><a href="class_s_d_l___joysticks.html#aa5eda0a8b0b73400efbefee517b41414">SDL_Joysticks::getJoystick</a></div><div class="ttdeci">QJoystickDevice * getJoystick(int id)</div><div class="ttdef"><b>Definition:</b> SDL_Joysticks.cpp:181</div></div>
<div class="ttc" id="class_s_d_l___joysticks_html_a70a16ab5425e036fbba1c3435754f6c3"><div class="ttname"><a href="class_s_d_l___joysticks.html#a70a16ab5425e036fbba1c3435754f6c3">SDL_Joysticks::getAxisEvent</a></div><div class="ttdeci">QJoystickAxisEvent getAxisEvent(const SDL_Event *sdl_event)</div><div class="ttdef"><b>Definition:</b> SDL_Joysticks.cpp:247</div></div>
<div class="ttc" id="struct_q_joystick_axis_event_html"><div class="ttname"><a href="struct_q_joystick_axis_event.html">QJoystickAxisEvent</a></div><div class="ttdoc">Represents an axis event that can be triggered by a joystick. </div><div class="ttdef"><b>Definition:</b> JoysticksCommon.h:84</div></div>
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